//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPositionVS;
//   float2 DecalBlendInterval;
//   float3 DecalLocalBinormal;
//   float3 DecalLocalNormal;
//   float3 DecalLocalTangent;
//   float3 DecalLocation;
//   float4x4 DecalMatrix;
//   float2 DecalOffset;
//   float4 lightPositionAndInvRadius;
//   float4x4 LocalToWorld;
//   float3 TemporalAAParameters;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                      Reg   Size
//   ------------------------- ----- ----
//   ViewProjectionMatrix      c0       4
//   CameraPositionVS          c4       1
//   LocalToWorld              c6       4
//   DecalMatrix               c10      4
//   WorldToLocal              c14      3
//   TemporalAAParameters      c17      1
//   DecalLocation             c18      1
//   DecalOffset               c19      1
//   DecalLocalBinormal        c20      1
//   DecalLocalTangent         c21      1
//   DecalLocalNormal          c22      1
//   DecalBlendInterval        c23      1
//   lightPositionAndInvRadius c24      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c5, 0.5, 0, 0, 0
    def c25, 0.00784313772, -1, 1, 0
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_color o0.xyz
    dcl_color1 o1
    dcl_texcoord o2
    dcl_texcoord4 o3
    dcl_texcoord6 o4
    dcl_texcoord7 o5.xyz
    dcl_texcoord5 o6
    dcl_position o7
    mov r0.zw, c25
    mad r0, c18.xyzx, r0.zzzw, r0.wwwz
    add r0, -r0, v0
    mul r1.xy, r0.y, c11
    mad r0.xy, c10, r0.x, r1
    mad r0.xy, c12, r0.z, r0
    mad r0.xy, c13, r0.w, r0
    add r0.xy, -r0, c19
    add o2.xy, r0, c5.x
    add r0.x, c23.x, c23.y
    mul r0.x, r0.x, c5.x
    add r0.y, -c23.x, c23.y
    rcp r0.y, r0.y
    mul r0.x, r0.y, r0.x
    mad r1.xyz, v2, c25.x, c25.y
    nrm r2.xyz, r1
    dp3 r0.z, c22, r2
    mad r0.x, r0.z, r0.y, -r0.x
    add_sat o2.z, r0.x, c5.x
    add r0.xyz, c18, -v0
    dp3 o2.w, r0, c22
    mad r0, v2, c25.x, c25.y
    mul r2.xyz, r0, c21.zxyw
    mad r2.xyz, r0.zxyw, c21, -r2
    dp3 r1.w, r2, r2
    rsq r1.w, r1.w
    mul r2.xyz, r1.w, r2
    mul r3.xyz, r0.zxyw, r2
    mad r2.xyz, r0.yzxw, r2.yzxw, -r3
    mad r3.xyz, v1, c25.x, c25.y
    dp3 o1.x, r3, r2
    mul r4.xyz, r0, c20.zxyw
    mad r4.xyz, r0.zxyw, c20, -r4
    dp3 r1.w, r4, r4
    rsq r1.w, r1.w
    mul r4.xyz, r1.w, r4
    mul r5.xyz, r0.zxyw, r4
    mad r4.xyz, r0.yzxw, r4.yzxw, -r5
    dp3 o1.y, r3, r4
    mul r5.xyz, r0.zxyw, r3.yzxw
    mad r3.xyz, r0.yzxw, r3.zxyw, -r5
    mul r3.xyz, r0.w, r3
    mov o0.xyz, r0
    nrm r0.xyz, r3
    dp3 o1.z, r0, r2
    dp3 o1.w, r0, r4
    mul r0.xyz, r1, c21.zxyw
    mad r0.xyz, r1.zxyw, c21, -r0
    dp3 r0.w, r0, r0
    rsq r0.w, r0.w
    mul r0.xyz, r0.w, r0
    mul r2.xyz, r0, r1.zxyw
    mad r0.xyz, r1.yzxw, r0.yzxw, -r2
    mul r2, c7, v0.y
    mad r2, c6, v0.x, r2
    mad r2, c8, v0.z, r2
    mad r2, c9, v0.w, r2
    mad r3.xyz, r2, -c4.w, c4
    mul r4.xyz, r3.y, c15
    mad r3.xyw, c14.xyzz, r3.x, r4.xyzz
    mad r3.xyz, c16, r3.z, r3.xyww
    dp3 o4.x, r0, r3
    mul r4.xyz, r1, c20.zxyw
    mad r4.xyz, r1.zxyw, c20, -r4
    dp3 r0.w, r4, r4
    rsq r0.w, r0.w
    mul r4.xyz, r0.w, r4
    mul r5.xyz, r1.zxyw, r4
    mad r4.xyz, r1.yzxw, r4.yzxw, -r5
    dp3 o4.y, r4, r3
    dp3 o4.z, r1, r3
    mov r3.xyz, c24
    mul r5.xyz, r3.y, c15
    mad r3.xyw, c14.xyzz, r3.x, r5.xyzz
    mad r3.xyz, c16, r3.z, r3.xyww
    dp3 o3.x, r0, r3
    dp3 o5.x, r0, c16
    dp3 o3.y, r4, r3
    dp3 o5.y, r4, c16
    dp3 o3.z, r1, r3
    dp3 o5.z, r1, c16
    mov o3.w, c25.w
    mov o4.w, c25.z
    mul r0, r2.y, c1
    mad r0, c0, r2.x, r0
    mad r0, c2, r2.z, r0
    mad r0, c3, r2.w, r0
    mul r1.x, r0.w, c17.z
    mad r0.xy, r1.x, c17, r0
    mov r12, r0
    mov o7, r0
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o6, r12

// approximately 95 instruction slots used
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